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Game development
Game development   
2003-05-07''Developer's Frequently asked questions'' - [Game development]
(General Issues) Author WebMaster
2003-05-07''Lunar Lander 3D'' - [Game development]
Lunar Lander 3D is a game that I created in about three months as a project outside of school. Lunar Lander 3D is a remake of the classic Lunar Lander game, which you can find all over the Internet. The game uses OpenGL for rendering, SDL for window creation and input, DevIL for image loading and BASS for sound. Visit the Lunar Lander 3D webpage to learn more about my feeble attempt at making a game! Author WebMaster
2003-04-12''Golgotha - An unfinished game'' - [Game development]
with souce code, textures, sound and music for free Author WebMaster
2003-02-16''Become a Computer Game Developer'' - [Game development]
Steps... Author WebMaster
2003-02-16''IGDA - International Game Developers Association'' - [Game development]
 Author WebMaster
2003-01-21''FreeTechBooks'' - [All languages]
Free online computer books, documentations and references Author WebMaster
2003-01-06''GDSE'' - [Game development]
The Game Programming and Design Search Engine Author WebMaster
Physical animation in games   
2003-05-07''Creating Character Animation Assets'' - [Character animation in games]
I hope that the issues covered here help you to avoid some of the pitfalls and frustrations of creating video game animation, and allow you animators and animation programmers out there to bring the quality of video game animation up to the next level. Author WebMaster
2003-03-13''Eadward Muybridge'' - [Character animation in games]
A must-have source of animations of human behavior Author WebMaster
2003-01-21''Tomb Raider editing'' - [Level editing and artistic game design]
Models and levels Author WebMaster
2003-01-05''COMPUTER ANIMATION: ALGORITHMS AND TECHNIQUES'' - [Misc]
An HTML book Author WebMaster
2002-10-20''Wu Pixels'' - [Particles animation]
Particle antialiasing Author Hugo Elias
Gaming Law   
Level editing and artistic game design   
2003-04-12''HFX textures'' - [Quake editing]
A Good textures and models for quake site Author WebMaster
2003-01-28''QuArK 6.x'' - [Freeware]
Map-editor for many games: Quake 1, Hexen 2, Quake 2, Heretic 2, Half-Life, Sin, Kingpin, Soldier of Fortune, Quake-3:Arena, Star Trek:Voyager-Elite Force and a few more... Author WebMaster
2003-01-21''Tomb Raider editing'' - [Level editing and artistic game design]
Models and levels Author WebMaster
2003-01-06''AEON's'' - [Level editing and artistic game design]
Maps section Author WebMaster
2003-01-06''Inside 3D'' - [Level editing and artistic game design]
Game editing for Quake, Quake 2, Half-Life, Jedi Knight Author WebMaster
2003-01-06''Annihilator's Game Editing Site'' - [Level editing and artistic game design]
Game editing for Quake, Quake2, StarCraft, Unreal, Sin, Total Annihilation, and Half-Life. Author WebMaster
2003-01-06''Quake Lab 2'' - [Quake editing]
Game editing for Quake2 Author WebMaster
Mobile Games   
2003-01-28''Yursoft'' - [Consoles]
PockePC and XISO-CD generator for XBox Author WebMaster
2003-01-28''Mophun'' - [Game engines]
mophun™ is a gaming platform that will make your phone rock! With the mophun™ game engine in your phone, you will be able to download graphic rich realtime interactive games never before seen on mobile phones. Sony-Ericsson is the first manufacturer that has integrated the mophun games engine in its phones. Mophun will also be available in a range of new mass market handsets shortly. Author WebMaster
2003-01-21''C++/MFC source code imaging library'' - [Image processing]
CImageBuffer project is a C++ MFC library for image analysis, jpeg, dib and dicom, directshow™ video capture and TWAIN sources manager. It comes with full source code and can be compiled in ANSI or in UNICODE mode, and the advanced version can be compiled using Microsoft Visual Embedded Tools 3.0 (with Pocket PC 2002 SDK). Author WebMaster
2002-11-27''Mobile Games at Gamasutra'' - [Mobile Games]
 Author Vicenç García Altés
Game engines   
2003-05-26''E3-2003: Half-Life 2 Gameplay video'' - [Game engines]
Great. Author WebMaster
2003-04-12''Premier press'' - [Game engines]
Books on game developing Author WebMaster
2003-01-28''Artificial Intelligence Tutorials'' - [AI misc]
BOTS with source!!!!! Author WebMaster
2003-01-28''Mophun'' - [Game engines]
mophun™ is a gaming platform that will make your phone rock! With the mophun™ game engine in your phone, you will be able to download graphic rich realtime interactive games never before seen on mobile phones. Sony-Ericsson is the first manufacturer that has integrated the mophun games engine in its phones. Mophun will also be available in a range of new mass market handsets shortly. Author WebMaster
2003-01-28''Djidjoo'' - [Terrains]
SCREENSHOTS Author WebMaster
2003-01-28''Anarchy Online'' - [Role Playing Games]
A fantastic MMORPG Author WebMaster
2003-01-23''FPSE - A 3D Game engine'' - [Projects]
A 3D Game engine in development Author Manuel Lucas Viñas Livschitz
2003-01-06''Buzzsaw'' - [Misc]
Quake 1-3, Halflife and Unreal Tournament levels and textures Author WebMaster
2002-12-12''Advanced Collision Detection Techniques'' - [Game engines]
 Author WebMaster
2002-12-12''Simple Intersection Tests For Games'' - [Game engines]
 Author WebMaster
2002-11-17''Fastgraph 3D Tutorial'' - [Game engines]
Although It's a Fastgraph library tutorial It's a very descriptive tutorial for beginners in 3D programming Author WebMaster
2002-11-06''3d Rambles'' - [Game engines]
Some basic points about game design Author WebMaster
2002-11-01''Pix'' - [Game engines]
Pix is a "game kernel", written for TP/BP7, and currently being ported to C Author WebMaster
2002-11-01''How do I make games?'' - [Game engines]
A path to game development for programmers Author WebMaster
2002-11-01''Generating Terrain'' - [Game engines]
 Author WebMaster
2002-11-01''Game Design: The Essence of Computer Games'' - [Game engines]
Rules for a good game Author WebMaster
2002-11-01''The Art of Computer Game Design'' - [Game engines]
A big collection of articles in magazines Author WebMaster
2002-11-01''Progressive vs. Experience games'' - [Game engines]
Two points of view for a game Author WebMaster
2002-11-01''Implementing A Scripting Engine'' - [Game engines]
 Author WebMaster
2002-11-01''Space Game Design Tips'' - [Game engines]
 Author WebMaster
2002-10-26''Project FY'' - [Game engines]
FY will be a 3D strategic/fps game Author WebMaster
2002-10-26''Fly3D'' - [Game engines]
Freeware 3D game engine Author WebMaster
2002-10-26''Programming page in OpenGL and DirectX'' - [Game engines]
Lake Side Author David Oard
2002-10-23''A Decent First-Person Camera'' - [Game engines]
Howto with sourcecode Author WebMaster
2002-10-23''Become a Computer Game Developer'' - [Game engines]
 Author WebMaster
2002-10-20''OpenGL games list'' - [3D game tutorials]
A list of links about commercial games, free games, and resources for game programmers [very good] Author WebMaster
2002-10-20''Quake Developer's Pages'' - [Game engines]
A link list about Quake in all aspects (mostly technical) Author WebMaster
2002-10-20''Crazy pixels'' - [Game engines]
Advanced graphics programming including: A portal engine and a DirectX Wizard Author WebMaster
2002-10-20''Simple Direct Media layer'' - [Game engines]
SDL is a free (LGPL) cross-platform multi-media development API, used for games, game SDKs, demos, emulators, MPEG players, and other applications.  Copyright SDL
2002-10-18''BYOND'' - [Game engines]
A free 2D game developing system designed for RPG, and Strategy gaming over internet Author WebMaster
2002-10-18''Blitz'' - [Game engines]
A commercial game programming language Author WebMaster
2002-10-18''The Clickteam'' - [Game engines]
A comercial 2D game developing system Author WebMaster
2002-10-18''3D Game engine'' - [Game engines]
An abandoned GPL 3D Game engine (DOS/Linux) Author WebMaster
2002-10-18''The 3D Game maker'' - [Game engines]
An award 3D game maker for non-programmers Author WebMaster
2002-10-18''3D Gamestudio'' - [Game engines]
A 3D game maker Author WebMaster
2002-10-18''BlackFish'' - [Game engines]
A GPL 3D isometric game with editor Author WebMaster
2002-10-18''Freecraft'' - [Game engines]
A GPL Warcraft/Starcraft clone Author WebMaster
2002-10-18''Indiana Java'' - [Game engines]
and the network of doom Author WebMaster
2002-10-18''SCUMM'' - [Game engines]
Umm... It sounds me: Loom, Sam & Max Hit the Road, Indiana Jones & The Fate of Atlantis, Day of the Tentacle, The Curse of Monkey Island, Monkey Island 2: LeChuck's Revenge & The Secret of Monkey Island Author WebMaster
2002-10-18''mad: adventure game engine'' - [Game engines]
Like old adventure Sierra games Author WebMaster
2D games   
2003-03-13''The DirectX Experience'' - [DirectX]
DX source and tutorials (not updated since '98) Author WebMaster
2003-03-13''Programmers Heaven .COM'' - [DirectX]
DX section Author WebMaster
2002-12-22'''Parchis' in Java'' - [2D game demos]
Free game Author WebMaster
2002-11-01''PCGPE'' - [2D game tutorials]
All about msdos game programming Author WebMaster
2002-11-01''Isometric views'' - [2D game tutorials]
An introduction Author WebMaster
2002-11-01''Isometric Engines - are they for you?'' - [2D game tutorials]
 Author WebMaster
2002-11-01''The use of 3D hardware in a 2D game'' - [2D game tutorials]
 Author WebMaster
2002-11-01''The Case for Random Maps'' - [2D game tutorials]
 Author WebMaster
2002-11-01''Hexagonal coordinates explained, including hex/pixel coordinate conversion'' - [2D game tutorials]
 Author WebMaster
2002-11-01''Isometric, Dimetric, Axonometric projections'' - [2D game tutorials]
 Author WebMaster
2002-10-26''Thaputer Productions'' - [2D game demos]
Game tutorials and demos con código fuente Author WebMaster
2002-10-26''GCUK'' - [3D game tutorials]
Gamecoding UK Tutorials Author WebMaster
2002-10-26''GameTutorials'' - [3D game tutorials]
Gamecoding tutorials Author WebMaster
2002-10-20''Gamedev'' - [3D game tutorials]
A meeting point for game programmers Author WebMaster
2002-10-20''CFXWeb'' - [3D game tutorials]
A meeting point for game programmers Author WebMaster
2002-10-20''OpenGL games list'' - [3D game tutorials]
A list of links about commercial games, free games, and resources for game programmers [very good] Author WebMaster
2002-10-20''NeHe productions'' - [OpenGL demos]
A very famous OpenGL and game tutorials source [very important]  Copyright ©1997-2002 NeHe Productions. All Rights Reserved.
2002-10-20''Apron'' - [OpenGL demos]
Advanced and basic OpenGL Author WebMaster
2002-10-18''Escape Velocity Expansion Set'' - [Sprites]
A site full of free 2D sprites Author WebMaster
2002-10-18''Reiner's tilesets'' - [Sprites]
A site full of really free 2D sprites with animation Author WebMaster
2002-10-18''BlackFish'' - [Game engines]
A GPL 3D isometric game with editor Author WebMaster
2002-10-18''Freecraft'' - [Game engines]
A GPL Warcraft/Starcraft clone Author WebMaster
2002-10-18''Indiana Java'' - [Game engines]
and the network of doom Author WebMaster
2002-10-18''SCUMM'' - [Game engines]
Umm... It sounds me: Loom, Sam & Max Hit the Road, Indiana Jones & The Fate of Atlantis, Day of the Tentacle, The Curse of Monkey Island, Monkey Island 2: LeChuck's Revenge & The Secret of Monkey Island Author WebMaster
2002-10-18''mad: adventure game engine'' - [Game engines]
Like old adventure Sierra games Author WebMaster
2002-09-24''Pingus'' - [Open Source 2D Games]
A Lemmings(tm) clone Author Ingo Ruhnke & David Philippi
2002-09-01''Liquid War'' - [Open Source 2D Games]
A unique multiplayer wargame Author Thomas Colcombet
2002-08-26''Crimson Fields'' - [Open Source 2D Games]
A unique multiplayer wargame Author Crimson Fields
2002-08-26''Chromium BSU'' - [Open Source 2D Games]
Shooter Author Mark B. Allan
AI   
2003-02-11''generation5.org'' - [AI misc]
AI Game solutions Author WebMaster
2003-01-28''Artificial Intelligence Tutorials'' - [AI misc]
BOTS with source!!!!! Author WebMaster
2003-01-28''Robotics Links'' - [AI misc]
 Author WebMaster
2002-12-12''This site is dedicated to the graphical simulation of nature'' - [Misc]
LParsers an so on Author WebMaster
2002-12-03''Path Finding Demos'' - [AI demos]
Right Hand Rule, Depth-First Search, Shortest Path Author WebMaster
2002-11-20''An very good analysis of AI in games'' - [AI misc]
Talks about commercial strategy gamming in spanish Author Alex Cabeza
2002-11-06''AI Software Solutions'' - [AI misc]
Algorithms and code: A*, Pathfinding, Random terrain generation, and flocking Author WebMaster
2002-11-01''AI depot'' - [AI tutorials]
Many tutorials about Game AI and other AI usages Author WebMaster
2002-11-01''Amit's Thoughts on Path-Finding'' - [AI tutorials]
The A* Algorithm applied to games [very important] Author WebMaster
2002-11-01''An optimal pathfinder for vehicles in real-world digital terrain maps'' - [AI tutorials]
Paper Author F. Markus Jönsson
2002-11-01''First Steps in Game AI: Your Own Bot'' - [AI tutorials]
Bot tutorial Author WebMaster
2002-11-01''Artificial Intelligence in Game Design'' - [AI tutorials]
Combat Oriented AI Author WebMaster
2002-11-01''Practical Guide to Building a Complete Game AI: Volume I'' - [AI tutorials]
 Author WebMaster
2002-11-01''Practical Guide to Building a Complete Game AI: Volume II'' - [AI tutorials]
 Author WebMaster
2002-11-01''Brooks' Subsumption Architecture'' - [AI tutorials]
An AI architecture Author WebMaster
2002-11-01''Reinforcement Learning'' - [AI tutorials]
Plain and simple. Author WebMaster
2002-11-01''Intelligent Behavior Without AI: An Evolutionary Approach'' - [AI tutorials]
Paper Author WebMaster
2002-11-01''NPC Conversations'' - [AI tutorials]
Tutorial Author WebMaster
2002-10-31''3D Boids Simulation'' - [AI misc]
With source code Author WebMaster
2002-10-31''Steve's aquarium'' - [AI demos]
Flocking Demo. A big fish is trying to eat a group of small fishes. Java Applet. Author WebMaster
2002-10-31''Boids'' - [AI demos]
Flocking Demo with birds (and explanation). Java Applet. Author WebMaster
2002-10-31''This is a library of behaviours for Autonomous Character Locomotion in Director'' - [AI demos]
A library with a cool demo Author WebMaster
2002-10-31''Citizen Phil'' - [AI demos]
Java games using flocking Author WebMaster
2002-10-31''Emergence'' - [AI demos]
A PC-based software system, designed for the creation of interactive art. In this system, three dimensional, computer generated environments and autonomous, animated characters are displayed in real-time Author WebMaster
2002-10-31''Steering Behaviors For Autonomous Characters'' - [AI tutorials]
Paper about a natural and imperfect way of character moving. Includes all behaviour of RTS units in games. Author WebMaster
2002-10-31''Boids for Noids'' - [AI tutorials]
Boids avoiding obstacles Author WebMaster
2002-10-31''Boids for Noids'' - [AI tutorials]
Boids hunted by another one Author WebMaster
2002-10-31''ComputeIntelligence'' - [AI tutorials]
All about Computer Intelligence Society Author WebMaster
2002-10-31''The use of Flocks to drive a Geographic Analysis Machine.'' - [AI tutorials]
Paper Author WebMaster
2002-10-31''The use of Flocks to drive a Geographic Analysis Machine.'' - [AI tutorials]
Smart Pattern Hunting Flock Demonstration Author WebMaster
2002-10-26''Fly3D'' - [Game engines]
Freeware 3D game engine Author WebMaster
2002-10-20''Game AI'' - [AI misc]
An artificial intelligence in games dedicated site Author WebMaster
Physics   
2003-05-07''AABB Trees'' - [Physics tutorials]
This week (or year, if you’ve been following the column) is on AABB (axis aligned bounding box) trees, the lovely and efficient bounding volume hierarchy that will bring you back into the realm of happiness… … and maybe let you speed some things up along the way. Not only that, I’ve included some sample code and a demo. Author WebMaster
2003-05-07''Collision Detection algorithms (very good)'' - [Physics tutorials]
The problem of collision detection between moving objects is fundamental to simulations of the physical world. It has been studied in many different communities including robotics, computer graphics, computer-aided design, and computational geometry. There are several algorithms for collision detection. Examples include the Lin-Canny closest features algorithm, V-CLip, I-Collide, OBB-tree, and KDS. Author WebMaster
2003-05-07''Melax - Dynamic Plane Shifting BSP Traversal'' - [Physics tutorials]
Technical Demo Author WebMaster
2003-04-12''Rigid Body Dynamics'' - [Physics tutorials]
Physical simulation for games Author WebMaster
2002-12-22''Peter Dalton's Home Page'' - [3D engines]
BSP, PVS, Collision Author WebMaster
2002-12-19''BRILLIANeT'' - [Misc]
Old-fashioned C/C++ source code and tutorials Author WebMaster
2002-12-12''This site is dedicated to the graphical simulation of nature'' - [Misc]
LParsers an so on Author WebMaster
2002-12-12''Exploring Spring Models'' - [Physics tutorials]
This article reviews the implementation of a spring model from its simplest form to more sophisticated applications, taking the subject a step beyond the material available in most references Author WebMaster
2002-12-12''Snooker Balls'' - [Physics tutorials]
So, here's the maths. The two balls on the left have just collided Author WebMaster
2002-12-12''Bouncy bouncy'' - [Physics tutorials]
Bouncing off the floor Author WebMaster
2002-10-26''Fly3D'' - [Game engines]
Freeware 3D game engine Author WebMaster
2002-10-26''Particle System API'' - [Physics demos]
OpenGL with code and demo Author WebMaster
2002-10-26''Particle engine'' - [Physics tutorials]
With explanation, code, and demo Author WebMaster
2002-10-23''Phisical Simulation'' - [Physics tutorials]
 Author WebMaster
2002-10-20''Wu Pixels'' - [Particles animation]
Particle antialiasing Author Hugo Elias
Sound   
2003-01-21''AudioForGames.com'' - [Sound misc]
SoundMAX© SPX (Sound Production eXtensions) technologies, developed by Analog Devices, are advanced audio rendering solutions that alleviate the repetitive nature of sound effects by altering the way they are created and controlled. Author WebMaster
2002-12-18''Open AL Download Page'' - [Sound misc]
 Author WebMaster
2002-10-26''Fly3D'' - [Game engines]
Freeware 3D game engine Author WebMaster
2002-10-23''Audio Compression'' - [Compression]
Explains: Simple Audio Compression Methods, Psychoacoustics, MPEG Audio Compression Author WebMaster
2002-10-23''3D Sound with DirectX Audio'' - [Sound tutorials]
Howto with sourcecode Author WebMaster
2002-10-23''Basics of Digital Audio'' - [Sound tutorials]
Explains: Digitization of Sound and MIDI Author WebMaster
2002-10-20''www.wavhounds.com'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''WavSource.com'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''The Movie Sound Database'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''Sound Explorer'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''A1 Free Sound Effects'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''Prank Calls Unlimited'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''Har's WAV World'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''The Daily .WAV'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''EarthStation1 WAV site'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''SoundAmerica'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''Clay's Sound Emporium'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''FindSounds.com'' - [Sound samples]
Free sound files Author WebMaster
2002-10-20''FoxPlay'' - [Sound samples]
Free sound files Author WebMaster
3D Games   
2003-04-12''UV Mapping for Games'' - [Lightwave tutorials]
Tutorial Author WebMaster
2003-03-13''Programmers Heaven .COM'' - [DirectX]
DX section Author WebMaster
2003-01-23''FPSE - A 3D Game engine'' - [Projects]
A 3D Game engine in development Author Manuel Lucas Viñas Livschitz
2003-01-21''Tomb Raider editing'' - [Level editing and artistic game design]
Models and levels Author WebMaster
2002-12-12''Fast Real-Time 2.5D Terrain Render'' - [Projects]
Search for a good algorithm Author Manuel Lucas Viñas Livschitz
2002-12-01''Cube'' - [Open Source 3D Games]
Landscape-style engine that pretends to be an indoor first person shooter engine. Combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. Uses OpenGL & SDL. Includes source, demo and editor. Author WebMaster
2002-11-01''PCGPE'' - [3D game tutorials]
A Simple Explanation of BSP Trees Author WebMaster
2002-11-01''PCGPE'' - [3D game tutorials]
Perspective Transforms from an angle and near-far distances Author WebMaster
2002-10-31''Emergence'' - [AI demos]
A PC-based software system, designed for the creation of interactive art. In this system, three dimensional, computer generated environments and autonomous, animated characters are displayed in real-time Author WebMaster
2002-10-26''GLdomain: game demos with source code!!!!'' - [3D game demos]
With code and demo: FPS, flight simulator with terrains, Pong3D Author WebMaster
2002-10-26''Steinware'' - [3D game demos]
Game tutorials and demos con código fuente Author WebMaster
2002-10-26''GCUK'' - [3D game tutorials]
Gamecoding UK Tutorials Author WebMaster
2002-10-26''GameTutorials'' - [3D game tutorials]
Gamecoding tutorials Author WebMaster
2002-10-26''Fly3D'' - [Game engines]
Freeware 3D game engine Author WebMaster
2002-10-23''DEMOn Zone'' - [3D game demos]
3D games with source: MetaBalls, Direct3D8 Vertex Shaders Motion Blur Demo, rain effect, 3D pool, Terrains Author WebMaster
2002-10-23''3D World Design'' - [3D game tutorials]
Terrain-based gamming tutorial Author WebMaster
2002-10-23''Drunken Hyena'' - [DirectX]
DX free games with source code Author WebMaster
2002-10-20''3D Animation formats'' - [3D Games]
A link to a list of 3D gamming animation formats: MD2, MD3,... Author WebMaster
2002-10-20''3D Character Animation Guide'' - [3D Games]
An animation guide using OpenGL and 3DS Max Author WebMaster
2002-10-20''WSU'' - [3D game tutorials]
Advanced graphics programming tutorials about MFC, DirectX, OpenGL games: DirectX Skin mesh animation,... Author WebMaster
2002-10-20''Gamedev'' - [3D game tutorials]
A meeting point for game programmers Author WebMaster
2002-10-20''CFXWeb'' - [3D game tutorials]
A meeting point for game programmers Author WebMaster
2002-10-20''OpenGL games list'' - [3D game tutorials]
A list of links about commercial games, free games, and resources for game programmers [very good] Author WebMaster
2002-10-20''Crazy pixels'' - [Game engines]
Advanced graphics programming including: A portal engine and a DirectX Wizard Author WebMaster
2002-09-09''BZFlag'' - [Open Source 3D Games]
3D networked multiplayer tank battle game Author BZFlag.org
2002-09-07''FlightGear flight simulator'' - [Open Source 3D Games]
A GPL flight simulator Author FlightGear
2002-07-13''Torcs'' - [Open Source 3D Games]
The Open Racing Car Simulator (GPL)  Copyright © Eric Espié & Christophe Guionneau, 1999, 2002.
2002-05-30''glTron'' - [Open Source 3D Games]
A Tron motorbike racing game Author Andreas Umbach
2000-05-02''GLHeretic'' - [Open Source 3D Games]
Heretic for Linux and OpenGL Author WebMaster
2000-01-01''Asteroids3D'' - [Open Source 3D Games]
A GPL asteroids game for Linux  Copyright (C) 2000 Stuart Mark Pomerantz
Adventure gaming   
2003-01-21''Tomb Raider editing'' - [Level editing and artistic game design]
Models and levels Author WebMaster
2002-11-01''Game Design: The Essence of Computer Games'' - [Game engines]
Rules for a good game Author WebMaster
2002-11-01''The Art of Computer Game Design'' - [Game engines]
A big collection of articles in magazines Author WebMaster
2002-11-01''Progressive vs. Experience games'' - [Game engines]
Two points of view for a game Author WebMaster
2002-11-01''Space Game Design Tips'' - [Game engines]
 Author WebMaster
2002-11-01''Implementing A Scripting Engine'' - [Game engines]
 Author WebMaster
2002-10-18''Indiana Java'' - [Game engines]
and the network of doom Author WebMaster
2002-10-18''SCUMM'' - [Game engines]
Umm... It sounds me: Loom, Sam & Max Hit the Road, Indiana Jones & The Fate of Atlantis, Day of the Tentacle, The Curse of Monkey Island, Monkey Island 2: LeChuck's Revenge & The Secret of Monkey Island Author WebMaster
2002-10-18''mad: adventure game engine'' - [Game engines]
Like old adventure Sierra games Author WebMaster
Net gaming   
2002-11-01''Game Design: The Essence of Computer Games'' - [Game engines]
Rules for a good game Author WebMaster
2002-11-01''The Art of Computer Game Design'' - [Game engines]
A big collection of articles in magazines Author WebMaster
2002-11-01''Progressive vs. Experience games'' - [Game engines]
Two points of view for a game Author WebMaster
2002-11-01''Implementing A Scripting Engine'' - [Game engines]
 Author WebMaster
2002-11-01''Space Game Design Tips'' - [Game engines]
 Author WebMaster
2002-10-18''BYOND'' - [Game engines]
A free 2D game developing system designed for RPG, and Strategy gaming over internet Author WebMaster
RPG   
2003-01-28''Anarchy Online'' - [Role Playing Games]
A fantastic MMORPG Author WebMaster
2002-12-12''This site is dedicated to the graphical simulation of nature'' - [Misc]
LParsers an so on Author WebMaster
2002-11-01''NPC Conversations'' - [AI tutorials]
Tutorial Author WebMaster
2002-11-01''Space Game Design Tips'' - [Game engines]
 Author WebMaster
2002-11-01''Game Design: The Essence of Computer Games'' - [Game engines]
Rules for a good game Author WebMaster
2002-11-01''The Art of Computer Game Design'' - [Game engines]
A big collection of articles in magazines Author WebMaster
2002-11-01''Progressive vs. Experience games'' - [Game engines]
Two points of view for a game Author WebMaster
2002-11-01''Implementing A Scripting Engine'' - [Game engines]
 Author WebMaster
2002-11-01''Big List of Plots'' - [RPG]
Very important Author WebMaster
2002-11-01''The Laws of Online World Design'' - [RPG]
Very important Author WebMaster
2002-11-01''Leveling Up the CRPG'' - [RPG]
An good article Author WebMaster
2002-11-01''Mu's Unbelievably Long and Disjointed Ramblings About RPG Design'' - [RPG]
Includes topics such as balance, food, economy, time, death, weapons, storyline, and magic. Author WebMaster
2002-10-31''Emergence'' - [AI demos]
A PC-based software system, designed for the creation of interactive art. In this system, three dimensional, computer generated environments and autonomous, animated characters are displayed in real-time Author WebMaster
2002-10-18''RPG engine list'' - [RPG]
Link Author WebMaster
Strategy gaming   
2003-01-28''Anarchy Online'' - [Role Playing Games]
A fantastic MMORPG Author WebMaster
2002-11-20''An very good analysis of AI in games'' - [AI misc]
Talks about commercial strategy gamming in spanish Author Alex Cabeza
2002-11-01''Game Design: The Essence of Computer Games'' - [Game engines]
Rules for a good game Author WebMaster
2002-11-01''The Art of Computer Game Design'' - [Game engines]
A big collection of articles in magazines Author WebMaster
2002-11-01''Progressive vs. Experience games'' - [Game engines]
Two points of view for a game Author WebMaster
2002-11-01''Implementing A Scripting Engine'' - [Game engines]
 Author WebMaster
2002-11-01''Generating Terrain'' - [Game engines]
 Author WebMaster
2002-11-01''Space Game Design Tips'' - [Game engines]
 Author WebMaster
2002-10-18''Freecraft'' - [Game engines]
A GPL Warcraft/Starcraft clone Author WebMaster
Entertainment   
2002-10-23''escena.org'' - [Entretenimiento-varios]
Spanish demoscene news Author WebMaster
2002-04-16''Cthugha'' - [Open Source entertainment]
Graphics from music Author WebMaster
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