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Links to engines with source code |
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Author WebMaster |
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Last update 2003-01-28
English |
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The Vertex and Pixel Shader Programming Book. (With ATI source code) |
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Author WebMaster |
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Last update 2002-12-20
English, Spanish |
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OpenGL2.0, RenderMonkey (ATI), CG (NVIDIA) |
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Author WebMaster |
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Last update 2002-12-20
English, Spanish |
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RenderMonkey is a suite of open, extensible shader development tools for both current and future hardware that allows programmers and artists to collaborate on creating realtime shader effects. |
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Author WebMaster |
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Last update 2002-12-20
English |
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Refractive texture mapping for a simple water wave simulation |
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Author WebMaster |
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Last update 2002-12-03
English |
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How do you map a texture onto a polygon in a scene if you did not generate the polygon yourself, and have no idea of it's exact orientation in 3D space? |
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Author Hugo Elias |
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Last update 2002-10-20
English |
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